- At March 13th 2013 Dark Stork Studios was officially started. It’s been a year since we created an entirely new brand on the electronic entertainment market. During that year, we transmitted over 2025 GB of repo data, ate 225 pizzas and drank 8765 coffees. We also allowed large amounts of creative thoughts and ideas to come into our minds and we are constantly doing our best to make those concepts real and implement them.
- As the world’s most advanced game engine, Unreal Engine 4 gives us the power to do more than ever before. Unreal Engine 4 offers a deep, intuitive toolset and low-level access to code, cutting down on development time and ensuring faster iteration on creative ideas
- In October 2013 Jan A.P. Kaczmarek became an art consultant for Dark Stork Studios. The Academy Award Winner for “Finding Neverland” score will compose and produce music for our first game.
- The company has invited the fantasy writer Marcin Mortka to begin cooperation. The author’s task will be to create a storyline and series of tales for the first title to be issued by the team at Dark Stork Studios.
We aim at creating the possibly best games and being one of the best developers in the worldwide market and provide entertainment on the highest level.
Building a team of young, outstanding creative individuals, we aim at creating a company firmly based on great people and great ideas.
Using the state-of-the-art technology, we want to be second to none, always sharp and ready for any challenge the development process may provide.
We do not compare ourselves to anyone or imitate other’s projects – we want to create a new level of quality in electronic entertainment.
3rd edition of Marketing and Technology conference was fully filled by attenders. We had a fortune to get a place in second row which allowed us to be very close to action. We came there for the first time, so we were not 100% sure what to expected but we knew that WSNHiD always try the best. We were not disappointed! As on every conference there are speakers, and awesome speakers. In the second group the leadership was definitely taken by Romek Lozinski from Ars Thanea. Changing the view of marketing insight was quite different thing to listen. The main thought that each of incomers could learn is that there is no success without lessons learnt. Always get to know basic, and then be creative. Understanding is the key.
There was also one lecture which truly surprised us made by Marta Siembab expert of smell sense and phenomenon of aroma. Did you know that there is a smell of safety, warmness, luxury or fear? And supposedly it is not so hard to be gained.
On this term, programmers and designers from DSS have started classes with WSNHiD students. They will teach them how to create a game using Unreal Engine 4 and show them how to be prepared for fast growing game development market. Teaching was the field that we were working on previously and will do in future, but now we can put our efforts into supporting open classes and workshops directed not only to people responsible for marketing and brand communication, but also to those who are passionate about new technologies and trend changing.
During the Conference, the attendants will be able to learn how to back up traditional marketing by drilling innovations and how to match proper communication into world dominated by technology. What is more, the question who win on this trade consumer or brand, will be answered.
Just book your time, and feel free to join 3rd Marketing and Technology Conference powered by strategic partner, the Dark Stork Studios.